AI Insights · Timothy · April 2025
High Fantasy Games Performance in El Salvador: Q1 2025
Explore the performance of top high fantasy games in El Salvador during Q1 2025, with insights on downloads, revenue, and user engagement.
In the first quarter of 2025, high fantasy games continued to captivate players in El Salvador, showcasing diverse trends across downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a comprehensive look at the top-performing games on a unified platform.
Clash of Clans from Supercell saw a fluctuating trend in weekly revenue, starting at approximately $4.7K and peaking at $4.8K towards the end of March. Downloads began at 2.3K, dipped mid-quarter, but rebounded to 1.6K. Active users hovered around 73.4K initially, with a slight dip mid-quarter, before climbing back to 68K.
Coin Master by Moon Active experienced a steady revenue stream, peaking at $3.9K in late January. Downloads remained relatively stable, reaching a high of 503 in early March. Active users started at 6.5K, with fluctuations leading to a slight decline by the end of the quarter.
Clash Royale, another title from Supercell, enjoyed a significant revenue peak of $5.3K in early January. The game maintained a consistent download rate, averaging around 3.5K, while active users showed a gradual decline from 205K to 186K.
Mobile Legends: Bang Bang by MOONTON saw a steady increase in revenue, culminating at $3.5K at the end of March. Downloads fluctuated, with a notable peak of 1K in late February. Active users increased from 3.7K to 3.5K over the quarter.
League of Legends: Wild Rift from Riot Games displayed a varied revenue pattern, peaking at $3.4K in January before declining to $1K by March end. Downloads remained low, with minor fluctuations, while active users maintained around 3.6K.
For more detailed insights and data, visit Sensor Tower.